Swen Vincke, CEO of Larian Studios, has revealed during an interview with PCGamer that an expansion for Baldur’s Gate III is unlikely at this point, with the developer having not started working on any post-launch content.
Vincke explained during the interview that creating an expansion for a sprawling RPG of Baldur’s Gate III’s calibre is not as easy as some may think, although hasn’t completely ruled out any DLC for the time being.
Level 12-20 adventures require a different way of doing things in terms of antagonists you’re going to have to deal with, which require a lot of development to do them properly. Which would make this much more than an expansion in terms of development effort. A lot of D&D adventures are sub-level 12 for precisely that reason. So it sounds like neat, easy expansion material until you start thinking about it, and it’s not as easy as one would imagine.
I know what we want to make, and the team also knows where we’re heading. We’ll see where that lands. I’ve learned in the past you need to be careful announcing things before they’re ready because sometimes you have to cancel them because they don’t work out. We could work on a Baldur’s Gate 3 expansion and it could be boring, and we should stop working on it. Because if we would continue on something that’s boring, we would then have to sell it to you, and then we’d have to say ‘here’s a boring thing, and we want you to buy it.’ That would not be cool. So we have to have the freedom to experiment and do our stuff. And then, when we’re ready to announce it, we will.
Elsewhere, the interview mentions that Baldur’s Gate III mod support will be improved dramatically following the release of the PS5 version of the game in September. Also in the same interview, Vincke said that the game’s PC launch was ‘way, way beyond expectations‘ for the team at Larian, with the game notching up hundreds of concurrent users on Steam.
Baldur’s Gate III is scheduled for release for PS5 on September 6, 2023.
[Source – PCGamer]